Claude Fable 5.2
A geometric souls-like in one HTML file: fight through a ruined keep and duel the Ashen Crown beyond the fog gate.
Emberhold (烬堡) is a third-person souls-like set in a ruined keep. You wake in the Nameless Cell, fight your way through the Pillar Hall, the Old Armoury and the Long Stair, and pass through the fog gate to face the keep's warden, the Ashen Crown.
Every enemy drops ash. Spend it at a lamp to level up, or die and leave it where you fell: walk back to the spot to pick it up again. Lamps also refill your ember flasks, and they bring the enemies back.
The game's text is in Chinese.
Claude Fable 5.2 built it from a prompt asking for an Elden Ring-like souls game in a single HTML file, with no human models: the knight, the husks, the spear sentinels, the armoured brutes and the boss are all put together from geometric shapes and animated in code. The prompt pointed at SUBLEVEL 07 as the reference for the 3D look. Follow-ups during the session added a real dodge roll, a two-handed sword grip with reworked animations, and a hidden cheat. Three.js loads from a CDN; everything else is in one 182 KB HTML file.
Made by lingki1 with Claude Fable 5.2.
Fight from the Nameless Cell to the fog gate, then defeat the Warden, the Ashen Crown. The level ends with your time, deaths and kills.
| Enemy | Health | Ash | Notes |
|---|---|---|---|
| Husk (空壳兵) | 64 | 60 | Hunched swordsman, staggers easily |
| Spear sentinel (矛卫) | 100 | 120 | Raises a guard and circles you |
| Armoured brute (重甲卫) | 270 | 500 | Hard to stagger; keeps swinging through your hits |
| The Ashen Crown (灰冕) | 1150 | 3000 | Boss. At half health it roars and enters a second phase |
Rest at a lamp to refill your flasks and spend ash on one of three stats:
| Stat | Each level |
|---|---|
| 1 Vigour (体魄) | +18 max health |
| 2 Endurance (耐力) | +12 max stamina |
| 3 Strength (力量) | +9% damage |
A level costs 150 + 90 × the levels you already have.
"余烬熄灭" (the ember goes out): you return to the last lamp and your ash stays where you died. Reach it before dying again to take it back.
| Input | Action |
|---|---|
| W A S D | Move |
| Mouse | Camera (click the screen to capture the mouse) |
| Left mouse | Light attack (3-hit chain) |
| Right mouse | Heavy attack |
| Space | Roll |
| Shift | Run |
| Q | Lock on |
| R | Drink an ember flask |
| E | Interact: lamps, items, the fog gate |
| G | Graphics quality |
| V | Hit shake: off / light / strong |
| M | Mute |
| Esc | Pause |
烬堡 EMBERHOLD is a single self-contained HTML file (182 KB) hosted on this site. Press Play Game and it runs in an isolated sandbox. You can also download the .html file and open it offline in any modern browser, or read every line in the Inspect Source tab.
Under the hood it uses Three.js.
Tip: click inside the game once to capture the mouse, and press ESC to release it. Fullscreen gives the best frame rate on large monitors.
The exact instruction lingki1 gave Claude Fable 5.2. Copy it from the View Prompt tab above.
Make an Elden Ring-like souls game as a single HTML file. No human models: build the player and monsters with geometric modeling. First level + boss. Use the whole of SUBLEVEL 07 (reference HTML file provided) as the reference for the 3D look. Follow-ups during the session: - Space should do an actual roll. - Typing lingkigod gives a cheat weapon (ended up as a lightsaber-style energy blade). - Switch to a two-handed sword grip and redesign the animations; they were too stiff. (Original prompts were in Chinese.)
Yes. Type lingkigod during play and your longsword becomes a light blade that deals double damage and breaks guards. F switches between the blade and the sword, and C changes the blade's colour (blue, green, red or purple).
It stays where you fell. You restart at the last lamp you rested at, and walking back to that spot gives the ash back.
Rest at a lamp and spend ash on Vigour (+18 health), Endurance (+12 stamina) or Strength (+9% damage). Each level costs 150 plus 90 for every level you already have.
No. It needs a keyboard and mouse, and the default ultra graphics are heavy, so a desktop with a decent graphics card plays best.
Yes. 烬堡 EMBERHOLD runs in your browser for free, with no download, account or install. It is a single HTML file hosted on this site.
Not really. It needs a keyboard and mouse and has no touch controls, so play it on a computer.
烬堡 EMBERHOLD was made by lingki1, using Claude Fable 5.2.
The full prompt is published on this page, in the prompt section and the View Prompt tab.
Yes. It is one self-contained HTML file of 182 KB. Download it from the Inspect Source tab and open it in any modern browser, even offline.
Seven-a-side 3D football with referees, offside, cards, penalties and tactics, in one HTML file.